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Super Monkey Ball director wants to continue the franchise

Give AiAi time to shine.

Following its inception in arcades, the Super Monkey Ball series began in earnest with Super Monkey Ball on the GameCube. While the series hasn’t been abandoned unlike many other Sega properties, it has been languishing in an odd purgatory of sorts with its re-releases. This situation has the potential to change, but only if fans are vocal enough about it.

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Super Monkey Ball: Banana Mania Director Masao Shirosaki was interview by Retro Gamer, discussing his hopes for the franchise’s future. Concerning the viability of a new entry, Shirosaki said, “I’m looking forward to see how Super Monkey Ball will grow…and if there are enough voices looking forward to the next title, it may come true.” Shirosaki urges fans to enjoy the current Banana Mania before asking for more, possibly indicating that its sales figures also play a factor in Sega greenlighting a true sequel.

The last Super Monkey Ball releases, Super Monkey Ball: Banana Blitz HD and Super Monkey Ball Banana Mania were high definition re-releases of previously released titles. Banana Blitz HD remastered the Wii’s Banana Blitz with minor changes to its level design to make it a little more challenging. Banana Mania, on the other hand, compiles the first three Super Monkey Ball games into a single package. The last completely original release was Super Monkey Ball: Banana Splitz on the PlayStation Vita in 2012.


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Author
Image of David Restrepo
David Restrepo
David Restrepo is a contributing writer for Gamepur. His work has been seen on TechRaptor, GameSkinny, Tom's Guide, Game Revolution, and a few others. He loves exploring the many different types of game genres, and working them into his writing. When not playing or writing about games, he watches random educational videos about science and psychology.