Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Mundfish

Atomic Heart developer Mundfish reportedly crunched and mistreated employees

Another unfortunate instance of a studio overworking their employees.

In a revealing message published on the ResetEra forum, user Messofanego has shined a light on the inhumane and unethical working conditions that developer Mundfish had in place during the development of their game called Atomic Heart. The report, which is based on a post from Balancy CTO Andrey Apanasik, noted that “there were a lot of landmarks and dates but they were all too optimistic,” referring to the development process of the game which often promised unrealistic goals and premature dates.

Recommended Videos

Related: Final Fantasy XVI won’t have much diversity, for a dumb reason

According to the additional statements referenced in the forum post, the time crunches that were experienced throughout the creation of Atomic Heart were mainly caused by investors wanting to see a build of the product every three months. Although the builds were successfully shown, reworks would frequently be demanded instead of allowing the developers to work on the foundation.

This pressure that the development team often experienced was also exacerbated by the constant and unnecessary work evaluations conducted by upper management upon reaching a certain date. These “performance reviews” would then be followed by mass layoffs and, subsequently, a wave of new hires. The report additionally noted that, “sometimes people were fired in one day to give their piece of iron to new employees.”

Based on the statements made, Mundfish employees were also unfairly compensated, even though many of the employees worked more than eight hours a day. This fact was further corroborated by an image that was included in the post, which showed a message from upper management stating that they would “change pay for weekend work from 1.5x to 1x.”

Even though Atomic Heart is set to release in early 2023, it seems that the constant reworks, atrocious working conditions, and lack of a clear development plan will make this a less than ideal release for those at Mundfish.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Nico Vergara
Nico Vergara
Nico Vergara is a Freelance Writer for Gamepur who has also done work for other sites such as Game Informer, Video Gamer, and Noisy Pixel. When he's not busy writing, he can often be found playing the guitar, watching a movie, or cheering for his favorite sports teams.