Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Steam and Square Enix

Final Fantasy 7 Twitter reveals that FF8’s Edea was originally the game’s villain, not Sephiroth

What could've been.

Video games tend to change a lot throughout development, with initial concepts and ideas becoming entirely different over the course of development. It’s well known that Final Fantasy VII changed drastically from its initial concept, initially taking place in real-life New York before transforming into the steampunk futurism that we all know and love today. It’s also a well-known tidbit that Edea from Final Fantasy VIII was initially designed for VII. However, the official VII Remake Twitter account has finally confirmed that Edea was going to be the main antagonist of VII, not Sephiroth.

Recommended Videos

According to the Japanese Final Fantasy VII Remake Twitter account, the original plot of VII would revolve around a battle with a witch in New York City. The account also shared an image of Edea from Final Fantasy VIII. It’s previously been known that developer Tetsuya Nomura created Edea for VII, but she never made it into the final game, and he would later re-use Edea’s design for VIII. The VII Remake Twitter account has now clarified that Edea was actually going to be the main villain of VII before the game shifted from New York to the fictional world of Midgard.

Related: Every mainline Final Fantasy logo, ranked from worst to best

Even though Final Fantasy VII evolved from a radically different game than initially conceived, many elements of the original VII concept ended up in other Square Enix properties. The New York setting and detective story from VII would eventually transform into Parasite Eve, an RPG horror game set in New York. Meanwhile, witches and sorceresses would later end up being the primary focus of Final Fantasy VIII.

Edea was a sorceress and main antagonist in the first half of Final Fantasy VIII. Given her striking design, it made sense for Nomura to bring back his initial witch design from VII and transform it into the main villain of the next Final Fantasy game. Edea was featured heavily in the promotional materials of VIII and is often viewed as one of the most iconic villains in the Final Fantasy series. While Edea never matched Sephiroth’s popularity, it’s neat to find out how close she was to taking over Sephiroth’s place in VII.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Misael Duran
Misael Duran
Freelance Writer who's been working with the Gamurs Group since 2019. I have over six years' worth of experience in Journalism and video game writing, having worked for sites like TheGamer, CBR, Pro Game Guides, and IGN.