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Call of Duty: Warzone 2.0 Fans Slam Season 3 Slide Changes

The changes are getting there, but players still want more while sliding in Call of Duty: Modern Warfare 2.

The first day of Call of Duty: Modern Warfare 2’s Season 3 is live, and fans are not happy with a handful of the updates made by Infinity Ward. The most significant change targeted by the community is that while the sliding animation is faster, they feel it’s a waste because they still cannot fire their weapon while sliding.

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These improved slide changes came in at the start of Season 3, as players had been consistently talked about since Modern Warfare 2 launched late last year. Supposedly, this was done to make movement feel more dynamic and fluid in the gameplay, but players are not convinced of this new approach.

Call of Duty Players Disprove of Slide Limitations Despite Improvements

The patch notes for Call of Duty: Modern Warfare 2’s Season 3 went out earlier today, highlighting that the slide animation should be considerably faster than it was in previous builds. However, players who have tried don’t feel it’s where they need it to be. These improvements are moving in the correct direction, but they’re not what players want as they still cannot fire their weapons while performing the animation.

Some players say that the movement updates promised by the developers were overhyped and are hoping for more gradual changes. Many claim that the movement changes are not worthwhile, and they’d rather have the option to shoot while sliding, rather than be forced to do it at the end of the animation.

Other players are more concerned with hackers getting into the game and are still plagued by these issues daily. While a notorious problem throughout the Call of Duty community, it’s one of many concerns the Infinity Ward team has been trying to nail down.

Related: Call of Duty: Warzone 2.0 – How to find the Cartel in Al Mazrah in DMZ

These sliding animations and movement issues have been many of the major talking points within the Call of Duty: Modern Warfare 2 community and they’ll likely continue throughout Season 3. Hopefully, Infinity Ward can address these problems and find a reasonable middle ground without tipping the favor too far into a specified playstyle.


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Author
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Zack Palm
Zack Palm is the Senior Writer of Gamepur and has spent over five years covering video games, and earned a Bachelor's degree in Economics from Oregon State University. He spends his free time biking, running tabletop campaigns, and listening to heavy metal. His primary game beats are Pokémon Go, Destiny 2, Final Fantasy XIV, and any newly released title, and he finds it difficult to pull away from any Star Wars game.