Category: News PS5 [Do not use] Resident Evil Village Resident Evil Village has ray tracing, but runs at dynamic 4K on PS5 PlayStation website reveals all the details. Paolo Sirio Paolo Sirio Nov 3, 2020
Category: News Halo: The Master Chief Collection Xbox Series X [Do not use] Halo: The Master Chief Collection load times were so fast on Xbox Series X they disrupted matchmaking 343 Industries had to made sure they were a little slower. Paolo Sirio Paolo Sirio Nov 2, 2020
Category: News PS5 [Do not use] PS5 DualSense controller works with PS3 and Nintendo Switch, but not PS4 Ten days to launch. Paolo Sirio Paolo Sirio Nov 2, 2020
Category: News PS5 [Do not use] Ratchet & Clank: Rift Apart Ratchet & Clank: Rift Apart is not coming to PS4, confirms Insomniac Games It's a PlayStation 5 exclusive, unlike Marvel's Spider-Man: Miles Morales. Paolo Sirio Paolo Sirio Nov 2, 2020
Category: News PS5 [Do not use] PS5 DualSense haptic feedback and adaptive triggers can be disabled Here's how to do it. Paolo Sirio Paolo Sirio Oct 30, 2020
Category: News Platform: PlayStation PS5 [Do not use] Sony says virtual reality mass adoption is very distant, but still believes in PlayStation VR A new headset is not releasing alongside PS5. Paolo Sirio Paolo Sirio Oct 30, 2020
Category: News Ghost of Tsushima Platform: PlayStation Ghost of Tsushima releases patch 1.14, mandatory for Legends’ new Raid Sucker Punch details changes in the latest update. Paolo Sirio Paolo Sirio Oct 30, 2020
Category: News Final Fantasy XVI PS5 [Do not use] Final Fantasy XVI reveals world map, details about story and main characters A new blowout of information from Square Enix. Paolo Sirio Paolo Sirio Oct 29, 2020
Category: News Cyberpunk 2077 Path of Exile Cyberpunk 2077 delay forces Path of Exile to “step out of the way” with expansion 3.13 Developers "pray to Kuduku that they don't delay again." Paolo Sirio Paolo Sirio Oct 29, 2020
Category: News Genshin Impact Platform: Mobile Genshin Impact is the second biggest launch for a mobile game, as it grosses $245 million It's the second biggest launch for a mobile game. Paolo Sirio Paolo Sirio Oct 29, 2020