Before heading into a round of Dead by Daylight, players are given a chance to select their items, perks, character, and often forgotten, an offering. Offerings are small trinkets or objects offered to the Entity to alter the game in some way, whether it is giving you extra bloodpoints, taking you to a specific location, or keeping your friends close.
Once burnt, offerings will be removed from your inventory unless another player burns the same offering. If two players use conflicting offerings, such as area-specific offerings, the rarer offering will be accepted, and the more common will be returned to the player. If both offerings are the same rarity, they will both be returned to the players.
Bonus Bloodpoints
Some offerings give bonus bloodpoints to specific categories. Uncommon offerings give a 50% increase in bloodpoints, common offerings a 75% increase, and rare items increase the bloodpoint gain by 100%. The following offerings are exclusive to survivors.
Category | 25% | 50% (Common) | 75% (Uncommon) | 100% (Rare) |
Objectives | Bog Laurel Satchet | Fresh Bog Laurel | Fragrant Bog Laurel | |
Survival | Crispleaf Amarant Sachet | Fresh Crispleaf Amaranth | Fragrant Crispleaf Amaranth | |
Altruism | Primrose Blossom Sachet | Fresh Primrose Blossom | Fragrant Primrose Blossom | |
Boldness | Sweet William Sachet | Fresh Sweet William | Fragrant Sweet William | |
All Categories | Sealed Envelope (Uncommon) | Escape Cake | ||
All Categories | Bound Envelope (Rare + All survivors) |
Killers have their own bloodpoint buffing offerings.
Category | 25% | 50% (Common) | 75% (Uncommon) | 100% (Rare) |
Brutality | Tanager Wreath | Devout Tanager Wreath | Ardent Tanager Wreath | |
Deviousness | Raven Wreath | Devout Raven Wreath | Ardent Raven Wreath | |
Hunting | Spotted Owl Wreath | Devout Spotted Owl Wreath | Ardent Spotted Owl Wreath | |
Sacrifice | Shrike Wreath | Devout Shrike Wreath | Ardent Shrike Wreath | |
All Categories | Hollow Shell (Uncommon) | Survivor Pudding (Uncommon) |
For the yearly celebration of the game’s release, a special offering gives all players in the match a 100% increase in bloodpoints to all categories.
- Bloody Party Streamers (Rare)
- 100% increase to all categories for all players
- Gruesome Gateau (Uncommon)
- 103% increase to all categories for all players
- Ghastly Gateau (Uncommon)
- 104% increase to all categories for all players
Luck
Luck is a factor that affects the survivor’s chances of removing themselves from a hook or getting out of a bear trap.
1% increase | 2% increase | 3% increase |
Chalk Pouch (Common) | Cream Chalk Pouch (Uncommon) | Ivory Chalk Pouch (Rare) |
Salt Pouch (Uncommon + All survivors) | Black Salt Statuette (Rare + All survivors) | Vigo’s Jar of Salty Lips (Very Rare + All survivors) |
Basement Location
Two offerings can change the location of the basement.
- Bloodied Blueprint (Common)
- Reveal the Aura of basement hooks to you for 20 seconds at the start of the trial
- Increase the chances of spawning in the main building basement (if possible)
- Bloodied Blueprint (Common)
- Reveal the Aura of basement hooks to you for 20 seconds at the start of the trial
- Increase the chances of spawning in the killer shack building (if possible)
Hatch
The hatch is an incredibly difficult landmark to find. These offerings will place the hatch in two special locations, making them easier to access when the time comes.
- Annotated Blueprint (CommoN)
- Increases the chances of the hatch spawning in the Killer Shack (if possible)
- Vigo’s Blueprint (Common)
- Increases the chances of the hatch spawning in the main building (if possible)
Chests
Coin offerings change the amount of chests found throughout the map, giving players more or fewer opportunities to find new items.
- Cut Coin (Very Rare)
- Removes 2 chests
- Scratched Coin (Uncommon)
- Removes 1 chest
- Tarnished Coin (Uncommon)
- Adds 1 chest
- Shiny Coin (Very Rare)
- Adds 2 chests
Hooks
Hook offerings alter the distance between hooks. Further distance makes it harder for the killer to consolidate survivors on close hooks. Keeping them closer makes sacrificing all survivors that much easier.
- Petrified Oak (Very Rare)
- Increase distance by 1 meter
- Mouldy Oak (Uncommon)
- Decrease distance by 1.5 meters
- Rotten Oak (Rare)
- Decrease distance by 2.5 meters
- Putrid Oak (Very Rare)
- Decrease distance by 3.5 meters
Dark Mist
The dark mist modifiers change how easy it is for survivors to see around the map. These can either clear or thicken the mist to make it harder to see, giving killers an edge.
- Clear Reagent (Common)
- 50% thinner mist
- Faint Reagent (Common)
- 25% thicker mist
- Hazy Reagent (Uncommon)
- 50% thicker mist
- Murky Reagent (Very Rare)
- 75% thicker mist
Memento Moris
Memento Mori’s allow killers to do what they were made to do, kill. Offering these will let you finish off survivors that you have previously hooked twice or entered the struggle stage on the hook.
- Cypress Memento Mori (Uncommon)
- Allows you to kill the final survivor
- Ivory Memento Mori (Rare)
- Allows you to kill one survivor during the trial
- Ebony Memento Mori (Ultra Rare)
- Allows you to kill all survivors
Shrouds
Shrouds are offerings that change where the survivors will spawn on a map. These are useful for sticking together to knock out objectives quickly. There is also a killer shroud that will ensure this cannot happen.
- Shroud of Union (Uncommon)
- Spawns the player with another survivor
- Vigo’s Shroud (Uncommon)
- Spawns the player the farthest from the killer
- Shroud of Binding (Very Rare)
- All survivors will spawn together
- Shroud of Separation (Killer only + Uncommon)
- All survivors will spawn separated
Realms
Some offerings will increase the chance of bringing the trial to a specific realm or grouping of maps. The rarer the item, the greater the chance of the trial being in a certain realm. Offerings of equal rarity will cancel each other out.
Realm | 2x likely (Common) | 5x likely (Uncommon) | Guaranteed (Rare) |
Macmillan Estate | MacMillan Ledger Page | Signed Ledger Page | MacMillan’s Phalanx Bone |
Autohaven Wreckers | Shredded Plate | Virginia Plate | Azarov’s Key |
Coldwind Farm | Cattle Tag 28 | Cattle Tag 81 | Heart Locket |
Crotus Prenn Asylum | Lunacy Ticket | P. Elliott Lunacy Ticket | Charred Wedding Photograph |
Haddonfield | Harvest Festival Leaflet | Decrepit Clapboard | Strode Realty Key |
Backwater Swamp | Fuming Cordage | Fuming Welcome Sign | Grandma’s Cookbook |
Lery’s Memorial Institute | Emergency Certificate | Psychiatric Assessment Report | Shattered Glasses |
Red Forest | Painted River Rock | Children’s Book | The Latent Mask |
Springwood | The Pied Piper | ||
Gideon Meat Plant | Jigsaw Piece | ||
Yamaoka Estate | Yamaoka Family Crest | ||
Ormond | Damaged Photo | ||
Hawkins National Laboratory | Hawkins National Laboratory ID | ||
Grave of Glenvale | Dusty Noose | ||
Silent Hill | Mary’s Letter |
Wards
Wards are special offerings that prevent the loss of items after entering a trial. They also work to prevent other offerings from being fulfilled.
- Black Ward (Very Rare)
- Prevents killers from losing their add-ons at the end of the trial.
- Sacrificial Ward (Rare)
- Rejects all offerings that select a specific realm.
- Can be used by both killers and survivors
- Cancelled if 4 realm selection offerings are burned
- White Ward (Very Rare)
- Gives a survivor protection from losing their item and add-ons.
Published: Jan 19, 2021 04:41 pm