Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Riot Games

What is changing in Teamfight Tactics (TFT) Patch 11.23?

Bring out the colossus!

Two weeks into Teamfight Tactics’ (TFT) Set 6 and Gizmos and Gadgets has been a success. However, as Riot Games does, it’s time for a patch and to shake things up. So, which of your favorites are safe, and which builds do you need to leave behind in Patch 11.22? Here’s our very quick overview to give you a general idea of what’s up.

Recommended Videos

Nerfs

The developers noticed that quite a few builds dominated the early game and they wanted to make them more balanced. For example, it became a trend for people to build Mercenaries early, lose and get some money, and then use that cash to pivot into a completely different, devastating build. Since Mercs were intended to be high risk, high reward, they’ve made early Mercs less potent.

Other traits got nerfed but they will still remain powerful builds, like Academy and Innovators. While the trait itself got an overall nerf, their carries (Katarina, Yone, Fiora, Leona, Orianna, etc.) are still fairly strong, if not stronger in this patch.

Class/Origin nerfs: Mercs, Enforcers, Bruisers, Academy, Innovator

Unit nerfs: Ezreal, Swain, Samira, Trundle, Gangplank, Miss Fortune, Dr. Mundo, Yone, Jayce, Jinx, Tahm Kench, Yuumi

Buffs

During the first Patch, the TFT team was underwhelmed by Bodyguards and Colossus traits in particular. They want these kinds of front-lines to be viable, so they’ve both gotten notable buffs to try to make all kinds of tanks worth your time. All these trait buffs will make units like Sion, Orianna, Kog’Maw, and Cho’Gath even scarier.

Class/Origin buffs: Bodyguards, Imperial, Colossus, Clockwork, Mutant, Sniper

Unit buffs: Singed, Ziggs, Katarina, Kog’Maw, Galio

Overview and predictions

Overall, Patch 11.23 is a perfect example of shaking up the meta just enough to tip the scales. Since many high-cost units have been nerfed, there might be a large shift to earlier game builds and units. So, reroll fans might just be about to hit the meta of their dreams.

With all these changes, the best builds are bound to change. So, here are some of our predictions of how the current meta will evolve:

Stronger builds: Academy Assassins, Syndicate Assassins, Mutant Protectors, Academy Challengers, Mutant Colossus, Imperial Colossus, Yordles

Weaker builds: Bruiser Twinshots, Merc Twinshots, Imperial Challengers, Scrap Enforcers

There is some Hextech Augment tweaking this to make sure that people don’t get inappropriate items or get early-game augments near the end of the game, but they’re mostly just balancing adjustments, nothing major. Similarly, most of the item tweaking is for augment-related Ornn items, not the main items themselves.

Finally, Double Up is officially joining the TFT line-up as its first co-op mode. So, grab your friends and double up.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Stephanie Roehler
Stephanie Roehler
Steph is an eclectic writer who loves SciFi Fantasy games from Diablo to Dark Souls to Teamfight Tactics. They love a good random indie hit as much as they love the next Assassin's Creed, so she's happy to figure out this wide range of game mechanics with you.