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Matt Booty – Head of Minecraft Promoted to Vice President of Microsoft Studios

This article is over 6 years old and may contain outdated information

Microsoft recently made a big change in Xbox Division. The firm promoted Matt Booty, the head of the Minecraft game to the post of the Vice President of the Microsoft Studios.

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The head of Minecraft department, Matt Booty has now been promoted to the post of Corporate Vice President for Microsoft Studios. He has been the head of the Minecraft department for a long time now and now has taken up a part of the position of Mark Spencer, head of Xbox division.

Matt Booty Promoted To Vice President Microsoft Studios Post

Mark Spencer previously held both the positions and cycled between them, now the position of Corporate vice president is held by Matt Booty while Mark stays as the Vice president of Microsoft Studios.

The corporate vice president’s role is to oversee the Xbox’s first and third part game development whereas Spencer’s role is to oversee the whole Xbox division. The different leads of projects report to Matt Booty, and then he reports to Mark Spencer.

Spencer in an interview with GamesBeat said, “I wanted to make sure we had the right organization in place to deliver on our content goals,”

“With that, I made the decision that I wanted to anoint a leader of our Microsoft Studios organization, which if you’ve tracked it, I’ve had the leaders of our individual franchises reporting to me for the last three and a half years.”

“I’ve worked as a peer with Bonnie [Ross, 343] and Shannon [Loftis, global publishing] and Rod [Ferguson, The Coalition] and Craig [Duncan, Rare], and obviously very close with Helen [Chiang] as the No. two person on the Minecraft franchise in Redmond,” Booty added.

“It’s a group I have a huge amount of respect for. It’s a world-class group of leaders and a world-class collection of studios. It’s a privilege to get in and help provide a layer of unification and collaboration across the studios, as we go forward helping drive the initiatives Phil talked about, getting behind the company’s vision for gaming.”


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