Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

New Gameplay changes in Dead or Alive 5 revealed

This article is over 5 years old and may contain outdated information

On official Dead or Alive 5 Facebook Page, Team Ninja has released list of gameplay changes the development team made recently to the upcoming games.

Recommended Videos

Dead or Alive 5On Facebook, Team Ninja stated, “Advanced players might have already on the concept for the changes for DOA5, but allow me to explain it here. The concept for the changes is “focus on individuality, focus on versus.” So fights against other players should be a lot of fun. For DOA4, in order to keep character game balance, all of them use similar strategies for offense and defense. For DOA5, we’re giving each character an individual style for offense and defense, without breaking game balance of course.”

“For example, Hayabusa had his Izuna Otoshi (a.k.a. Izuna Drop) from both a throw and punch hold. But he also had a 10-frame P and a 8K with a 12-frame startup. That didn’t sit well with his opponents (especially grapplers). In the Alpha Demo, we focused on the Izuna Otoshi, since that is his signature move. We made him a character who is good with throws and holds, and pulled his strikes back a little. We also make the player read the fight better in order to pull off Izunas from holds and strikes. That way, we can keep Izunas strong, without dropping their damage. And all of that means Hayabusa is a more interesting character because his strength depends on the player’s skill itself. So this is the kind of thinking I’m applying the characters. Deciding a theme for each one, then adding and balancing based on that theme. And when this is finally done for all characters, it gonna be awesome!”

What you guys have to say about these new changes made to Dead or Alive 5 gameplay?, let us know your views in the comment section below.

Source: Dead or Alive Facebook Page


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author